Konkar the goblin sub-chief has a new toy. Madame Tuvache's house has a life all its own. Both clans want the whale for its fat and oil, but neither side is willing to share. Intwischa.com has gone live with a beta version of their Dungeon Magazine index, and Charlie, who created the index, has done a bang-up job. Bandits have seized the temple, but even greater dangers lurk in the dungeons. Characters escort a beautiful princess and a fabled jewel across the desert, only to lose both to the sea mage Achbar ibn Achbar and his ruthless band of corsairs. Traveling through the wilderness, the characters stumble upon the caves of Erdol and Karzahk, a pair of fog giant brothers. A mysterious blight plagues the village of Ashu H'San. A local thieves' guild capitalizes on old superstitions to terrorize the city of Veluna. Heroes must thwart an evil cleric's attempt to raise the ghost of a powerful spirit warrior. A booby-trapped tomb hides the secrets and treasures of a long-dead sage. The characters book passage on the grand riverboat Crimpshrine, which runs from the city of Kelvin to Seragrad. However, there's more to this dragon than meets the eye. Robert B. Giacomozzi and Jonathan F. Simmons. Two rival stellar nations attempt to retrieve a stolen alien archive. On April 18, 2007, Wizards of the Coast announced that Paizo would cease publication of Dun… Romero Selejian, the renowned but aging sculptor, uses gloves of petrification to create new sculptures from living people. The natives want the heroes to retrieve their treasure from the Leopard Men's temple. A magical mace vanishes from an elven temple, stolen by a medusa and her maedar consort. The castle atop Falcon's Peak is rumored to be haunted. When a strange illness threatens the life of Ise-Ko's governing myoshu, heroes must track down the evil hengeyokai wizard responsible for the cursed affliction. A strange gang of terrorists has seized the Hellfire Club Mansion in New York. The Underdark is no place for the timid... or the weak. The villagers suspect that an immortal mage named Azurax Silverhawk may be responsible. A forgotten terror has resurfaced in 1890's Louisiana. A human fighter is hired to recover the sceptre of the underworld from an evil temple. Heroes are needed to rescue prisoners from the mountaintop fortress of Ghazal. Ulvmard, the Northman priest, has found a terrible artifact. The pirates of Scrape have a deadly ally -- the dragon Vesicant -- and heroes must find the green wyrm's lair. The remote island of Gunhorm becomes the site of and intrigue as a lone priest tries to determine whether or not the island lighthouse is haunted. It contained the following articles related to the Forgotten Realms: 1 Euphoria Horrors 1.1 Index 1.2 Gallery 2 On Wings of Darkness 2.1 Index 2.2 Gallery By Alan Grimes, Illustrated by Steve Schwartz, Cartography by Diesel. The halflings' apple trees are suffering from a strange ailment, and only the druids' potions can save them. A terrible evil lurks in a secret dungeon complex beneath the village of Jenkel. The party is hired to investigate the Serpent's Tooth, a dockside tavern with a seedy reputation, and spy on its owner. The city of Carn Perrin has a large rodent problem. A howling wind beckons travelers to a quick and painful death. Heroes must undo a curse by finding an ancient spell located in the tomb of Iyarim the wizard. The heroes take an evil tome to the Vale of Yvvivor to destroy it in a place called the Focus. A huge, metallic dragon escapes from Mount Nevermind and wreaks havoc. Otomo Minbu, a respected samurai, has not returned from an expedition to recover the remains of daimyo Gosen Tadahiro. The local mariner's guild wants to build a lighthouse on an island once populated by pirates and evil cultists. Competition always brings out the best - and worst - in everyone. An evil wizard Merklan has died, but an evil treant has the dead wizard's wand of the forest bane and uses it to animate plants. We do not sell or trade your information with anyone. Deep in the Underdark lies the Kraal Nexus, and guarding this cavern from intruders is the undead myconid king Uzaglu and his undead minions. Dungeon Magazine #22 - … Are you bold enough to test your adventuring acumen against the best of the best? An evil charlatan named Octavia seduces the blind bard Gangwolf, murders him, and takes credit for writing his beautiful songs. Orcs have broken into the library at Ferrantio, and it's up to the heroes to solve the problem. A minor misunderstanding pits a peaceful clan of crabmen against the Out-of-Shell people. An innkeeper's daughter refuses to marry a vain nobleman. Heroes must retrieve the tome from Hadonis' retreat. The characters are hired to retrieve a powerful artifact, the Book With No End, from the shattered tower of the dead wizard Magus. The village of Sisak is beset by an evil mage and his orcish entourage. To get his hands on a vast treasure, Lykan the thief braves the dangers of White Fang, fighting off wolves and other fierce guardians. Heroes search for treasure in a remote jungle shrine dedicated to a forgotten tanar'ri lord. The characters stop in the hamlet of Moorwall before setting out to find the tomb of the dead mage Dalvan Meir. OLD MAN KATAN AND THE INCREDIBLE, EDIBLE, DANCING MUSHROOM BAND. The halflings of Huddle Hill have a little problem. A wizard with a shady reputation needs the party's help to rid his manor of some uninvited guests. A community is terrorized by werebats who dwell in a flying citadel. The heroes' task is twofold: help a caravan fend off a band of flind marauders, and help a sage retrieve some myconid spores. A magically-constructed living brain called the Chanth uses its psionic powers to subvert the creatures of Big Fork Island. First comprehensive article index. The PCs are hired to retrieve a royal patent stolen by the thieves of Kingstown. Three anxious dwarves need the party's help to free their comrade from a mine. The baron has an important quest for you--but first, a message from our sponsors. The heroes stumble into the territory of Angwarnggaxx, a cruel and deceitful quickling. The farmers of Ashbourne are offering 100 gp to anyone who forces the goblins to stop blocking the river. While searching for a place to spend the night, the heroes stumble across a quaint little village not found on any map. The characters explore a tower and discover that it holds a magical portal leading to other similar towers scattered throughout the world. Both magazines went on hiatus at the end of 2013, wit... Dungeon Adventures, or simply Dungeon, was a magazine targeting consumers of role-playing games, particularly Dungeons & Dragons. As night begins to fall, the heroes search for a campsite in the woods, not to far from a patch of shimmerweed and a gargantuan wyndlass. Ezoran the arch-mage has kidnapped a cloud dragon's mate. "Outside the Znutar" game. Heroes must journey to Mok-Turoknin's ancestral keep and find some way to undo an evil curse which has brought the frost giant king back from the grave. A family is slaughtered by a man called the Slayer. An expanding sphere of annihilation is obliterating the city of Horizon. The conjurer Cervate, cornered by thieves, uses a monster summoning spell to summon a hero to his defense. A terrible curse preys upon the Emory Forest. DUNGEON Magazine INDEX Compiled by Jay A. Hafner, DC (jayhafner@lycos.com) Revised: 1-30-2004 This list was compiled to help DMs sort through issues more rapidly and have more time to do what we really want-play the game. A sly nobleman asks the party to help him unite his friend, Richard Savelle, with his true love, the beautiful Elissa Holbin. An undersea menace has the merchants of Scalabar up in arms. Stranded on Baron Ruga's island, heroes find sanctuary and trouble within the Baron's immense mansion. A dryad employs an unusual trap to snare her elusive, would-be companions. The first adventure of The Mere of Dead Men series. The Crescent Street Hospital is overrun with strange plant-men. Introduced in: Ammonomicon Entry Instant Mail Order Place to create a zone of infinite ammo. In April 2007, Wizards of the Coast announced they would not be renewing Paizo's rights, and that Paizo's publishing of both Dragon and Dungeon magazines will end in September 2007. An evil mage tricks a party ofrs into stealing some giant eagle eggs. Characters journey to a cliffside citadel to rescue a cleric and his family from the clutches of three dire criminals. An evil alliance has formed in the Hool Marshes as a greenhag and a crimson death threaten the village of Bracken. Mysterious thunderstorms fill the night, heralding the arrival of the sinister Night Parade. Characters enter the mammoth subterranean tomb of the mud sorcerer Tzolo. Goblins have taken over the mines of Tallow's Deep. Lord Hhune is running the city of Ithmong into the ground, using a wizard to populate the lands around the city with fearsome monsters. This is a haunted mansion adventure for level 3 characters that was released in the same era as the Ravenloft boxed set. Dungeon #115: Find the Real Killer Inside! Dinosaurs are growing in the sewers of Waterdeep. 41: 25: Sep 80 "Halls of Beoll-Dur" module. A magical mishap polymorphs the heroes into gnolls. While traveling off-road through the wilderness, the characters happen upon a group of reclusive elves, a troublesome treant, and irksome stirges. Your honor and reputation are at stake. The halfling village of Welldale is troubled by a crystal drake and a cursed well infested with evil meenlocks. A reigar hires the heroes to retrieve a necklace from a drow pirate named Tanthalyn Rrostar. M.S. Dungeon Adventures, commonly called simply Dungeon, is a magazine targeting people who play role-playing games, particularly Dungeons & Dragons. If you think the legacy of Keraptis ended with White Plume Mountain, think again! A room at the local inn is haunted by the spirit of Nbod, a sea captain who guards three secret teleportals hidden in the chamber itself. Adventurers help a fallen paladin named Edgar regain his lost honor by accompanying him to the lair of a drider. A vampire preys upon the citizens of Rhorton's Grove, draining their blood in a most unusual fashion. Try this bag on for size! The search for a magical stone requires sharp swords and even sharper diplomacy. Making a brief stop at the Rattlesnake Inn, the heroes become embroiled in a little 'friendly' competition with Uriah Alekeep's champion wrestler, Bertrum the troll. List of all adventures in Dungeon Magazine. Duration: 10 seconds Unlock Method: Purchase from Trorc for 25 . Starting with Issue 90 in 2002, Dungeon was combined with Polyhedronmagazine int… In the barren wastes of Athas, an ancient ruin is uncovered by a sandstorm. A sister magazine to DRAGON magazine should have a related name. The heroes are asked to keep Dunsinane safe from the 'stampede' of Burnham Wood. Each issue featured a variety of self-contained, pre-scripted, play-tested game scenarios, often called "modules", "adventures" or "scenarios". Professor Hakim's teachings have offended the Al-Badia. Bonus list: Traps, hazards and skill challenges. A shattered beaker of plentiful potions wreaks havoc in the forest, tainting the river and randomly enlarging the indigenous life. There is a lot of great D&D content out there. I’m trying to write up my notes and finish up my Dungeon reviews, so you can expect a few more of these as I work on 25 issues a week. The heroes are searching for the fabled ruins of Myth Drannor when they stumble upon a ruined abbey haunted by Elorianne the banshee and Arandir the ghost. A yugoloth has driven away the residents of a small coastal town. Three boggarts terrorize the village of Rotting Willow. Mysterious raids and giant footprints lure the heroes to a monstrous castle in the clouds. A stop at the Wayfarer's Rest Inn turns deadly when the resident bard reveals himself to be a wolfwere. If any one have a more detailed list of everything in the Dungeon or … Have the viscious sea devils returned? A sea voyage brings the party to an island occupied by a tribe of ogres, but the greater danger lurks in the waters. Why are zombies appearing in the streets of Jevid? An army of bullywugs threatens to ravage the forest town of Charlotte unless the heroes can awaken the druid Leander from his magical hibernation. The nixies have found something strange in their lake. Starting in 2008, Dungeon and its more widely read sister publication, Dragon, went to an online-only format published by Wizards of the Coast. A noblewoman in the city of L'Trel needsrs to deliver her tax papers to Volkrad's capital city. A town plagued by grisly murders suspects that the source of the terror lurks in the nearby cemetery. An evil army marches toward the city, led by a lich with a fearsome weapon. The city of Specularum is in an uproar, and the heroes must track down the sinister source of the evil and mayhem. The heroes penetrate a dungeon complex beneath the city of Westgate, only to find its chambers protected by a sinister set of magical cards. It was first published by TSR, Inc. in 1986 as a bimonthly periodical. The evil monk/illusionist Qhyjanoth has stolen a magical tome belonging to his rival, Aarhius. It was first published by TSR, Inc. in 1986, as a bi-monthly magazine. The characters explore a ruined temple containing a fountain with legendary healing powers. The heroes decide to visit Elminster the archmage and are promptly directed to enter via the 'back door'. A loyal samurai fears that his lord, Daimyo Shimada Oda, may have fallen under the spell of his concubine, Korihana. has a glorious mission for the humanoid PCs: deliver a diplomatic pouch to the village of Trintan. Then I’ll write up a grand summary and be done with the thing. Gardner Fox story. Dungeon Masters (DMs) could either enact these adventures with their respective player groups as written or adapt them to their own campaign settings. The clips contained within should prove useful, and plentiful, for even the most inaccurate of Gungeoneers. The heroes have just inherited a small keep. 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